Building levels and Operations

Concept · Game mechanic

A station building cannot outgrow your Operations level; one added to the game later first needs a minimum Operations level to be built, then catches up to it.

Most station buildings follow your Operations level: level N needs Ops N, so a building is never higher than Operations.

A building that came to the game later has an entry gate instead: it can only be built from a certain Operations level, and every level up to that gate opens at once. From there it follows Operations level for level again. So a building whose gate is Ops 61 can go straight to level 61 when you reach Ops 61, and to level 62 at Operations 62.

A few buildings deviate from this: some levels also need another building or a higher Operations level than their own number. Each level’s own requirements decide. Alliance Starbase modules are not gated by your Operations at all.

See also: OPERATIONS, INDEPENDENT ARCHIVES