firing with a Kinetic weapon
Condition · ModuleKinetic
Abilities carrying this token only apply when firing with a Kinetic weapon. It is static: the matchup (ship, crew, opponent and battle type) settles it before the first round. If it is not met then, abilities gated on it never apply in that fight. The ability counts only for the ship’s Kinetic weapons: only their shots get the bonus, and where the bonus grows with each hit, only their hits earn it. The ship’s other weapons fire as if the ability were not there.
- Token
- ModuleKinetic
- Game code
- 40
- Evaluation
- Static (fixed at combat start)