the target has any state (Morale, Burning, Hull Breach or Assimilated)

Condition · TargetStateAny

Abilities carrying this token only apply when the target has any state (Morale, Burning, Hull Breach or Assimilated). It is live: it can turn on or off during the fight, so an ability gated on it may apply for only part of a battle.

Token
TargetStateAny
Game code
247
Game name
CondTargetStateAny
Evaluation
Live (changes during combat)