Apex Shred

Modifier · offense

In short: Divides the enemy’s Apex Barrier before its soft cap: effectiveBarrier = barrier / (1 + shred).

Divides the enemy’s Apex Barrier before its soft-cap formula runs: effectiveBarrier = barrier / (1 + shred/100). Because the barrier curve saturates, shred is worth most against very large barriers. In-game "shred" always means Apex Shred.

Canonical key
ApexShred
Game code
76001
Game name
CLIENTMODIFIERTYPE_MODAPEXBARRIERSHRED
Subsystem
offense

Apex Shred weakens the enemy’s Apex Barrier before the barrier’s soft-cap formula runs: the barrier is divided by (1 + shred), so +100% shred halves it. Because the barrier curve saturates, shred is most valuable against very large barriers — in-game "shred" always means Apex Shred.

Shred sits on the ship being shredded, not on the ship that applied it. Shred stacked on a ship during a fight — a Borg Conqueror armada adds more with each critical hit it lands — lowers that ship’s barrier against every ship firing at it, and shred from several ships adds up. See Targeting.

See also: Apex Barrier, Targeting