Resources raided from player bases (PvP)
Modifier · auxiliary
In short: A raid ship’s share of a player station’s resources, split over three resources by weights: fixed on a plain raider, moved by the crew on a Σ raider.
A raid ship's share of a player station's resources, taken on top of its cargo. After a won attack on a station holding more than the ship's free cargo, the ship fills its cargo and then takes this share of what the station has left beyond it; it only works when the ship launches with empty cargo. So each attack takes cargo + share × (station − cargo), and the station empties in a long tail as the share keeps shrinking what is left. The ship's own ability sets the share (the Add); officers, research, ship skins and tech scale it (the MultiplyAdd pool), as share × (1 + bonuses). The bonuses count against player stations only. A take of Parsteel, Tritanium and Dilithium is split 10:2:1 between them, but only while the station has enough of each to cover its part: what one of them cannot cover goes to the others, so a station short of Tritanium or Dilithium pays out mostly Parsteel. A Σ raider splits its Σ-resources by its own weights instead.
- Canonical key
- CombatScavenger
- Game code
- 77
- Subsystem
- auxiliary
What moves the split depends on the ship. A plain raider’s 10:2:1 is fixed: no ability changes those weights, and the take only shifts when the station runs short of one resource. A Σ raider splits its Σ-resources by three weights of its own, the Σ-Parsteel weight, the Σ-Tritanium weight and the Σ-Dilithium weight. The hull sets each one and officer abilities add to it, so the crew decides which resource a Σ raid leans toward.
The Raiding cheat sheet works a raid out attack by attack for a ship, its crew and what the station holds: the share, the split with the crew’s weights, what each attack takes of each resource, and how many attacks empty the station.