Hull Health (max)

Modifier · defense

The hull pool. Bonuses do not all sum: everything applied on launch sums into one group, everything applied by a combat trigger into a second, and the two groups multiply — base × (1 + Σ passive) × (1 + Σ combat). The pool is what hull repair caps against, and what Burning ticks against at 1% of the start-of-combat value per round.

Canonical key
HullHPMax
Game code
61
Game name
CLIENTMODIFIERTYPE_MODHULLHPMAX
Subsystem
defense
Badge shorthand
Max Hull HP