Infusion Mitigation

Modifier · defense

In short: Cuts the Infusion damage your ship takes: each hit loses M / (50,000 + M), so 50,000 points halve it. It is Infusion’s own defense; Apex Barrier and crit mitigation cut it too.

Reduces incoming Infusion damage (the kind Infusion Capacitors add). Every 500 points raises the Infusion damage a ship can take by 1%, the way hull points would: incoming Infusion is divided by (1 + M / 50,000), so each hit loses M / (50,000 + M). M is the defender’s Infusion Mitigation after the attacker’s reductions (an ability with a Sub operation on the enemy ship lowers it): 29,000 net mitigation removes 36.7% of each Infusion hit. What happens when reductions push M below zero is not yet observed.

Canonical key
InfusionMitigation
Game code
94007
Game name
CLIENTMODIFIERTYPE_CONVERTEDPOLARONMITIGATION
Subsystem
defense
Badge shorthand
Infusion Mit