STELLA
Ship · Neutral · Battleship · G3
The Stella is a marvel of engineering and criminal ingenuity. The vessel is unique in its modularity. Every component works in concert with its siblings, but is also completely self sufficient, allowing a savvy engineer to swap out and upgrade those parts with ease.
This means that the ship can very easily be broken down into its base components and reassembled again. Harry Mudd has taken advantage of this particular element of the ship's design, breaking it down to avoid detection whenever he pulls off a heist, only to reassemble it with different signatures in another part of the galaxy.
With this ingenious method, Mudd has achieved the dream of every criminal in the galaxy. He has rendered himself untraceable.
- Released in
- M20 · Outlaw 2
- Faction
- Neutral
- Hull type
- Battleship
- Grade
- 3
- Rarity
- Uncommon
- Ops to build
- 27
- Build cost
- 100 blueprints · 800K Tritanium · 28K Dilithium · 16h to build
- Build requirements
- SHIPYARD level 27 · Stella Research level 1
- Full repair cost
- 22.65K Tritanium · 1.07K Dilithium · 57m 24s to repair
- Crew slots
- seats 1–2 at level 1 · seat 3 at level 5 · seat 4 at level 15 · seat 5 at level 25 · seat 6 at level 45
- Officer bonus (at most)
- Attack +300% · Defense +300% · Health +300%
- Forbidden tech slot
- opens at tier 2
- Chaos tech slot
- opens at tier 2
- Independent Archive
- Stella Archive