U.S.S. KELVIN
Ship · Federation · Interceptor · G4
The U.S.S. Kelvin was the first ship to encounter the Narada in 2233. The ship, under the command of George Kirk, collided with Nero’s in order to allow the escape of its crew. The class lives on under the Kelvin name and because of its age, it has become a common site in contested space for many years, either refitted or in its original guise.
- Faction
- Federation
- Hull type
- Interceptor
- Grade
- 4
- Rarity
- Uncommon
- Ops to build
- 42
- Build cost
- 150 blueprints · 2.45K 4★ Common Refined Gas · 25M Tritanium · 1.6M Dilithium · 7K 4★ Common Refined Crystal · 150d to build
- Build requirements
- SHIPYARD level 42 · Grade 4 Ship Research level 1
- Full repair cost
- 31.18M Tritanium · 1.28M Dilithium · 22h 19m to repair
- Crew slots
- seat 1 at level 5 · seat 2 at level 10 · seat 3 at level 20 · seat 4 at level 35 · seat 5 at level 55
- Officer bonus (at most)
- Attack +400% · Defense +400% · Health +400%
- Forbidden tech slot
- opens at tier 2
- Chaos tech slot
- opens at tier 2
- Active abilities
- Field Repairs, Automated Combat Protocol, Relentless Assault