Repair Cost efficiency cascade
Modifier · auxiliary
A second pool of Repair Cost efficiency that multiplies the first instead of joining it. Plain Repair Cost efficiency (research, station buildings, consumables) sums into one pool; cascade bonuses sum into their own, and the two combine as (1 + base) × (1 + cascade) before the repair bill is divided by the result. The game keeps this as its own modifier code, so it never mixes with the base stat, unlike Isolytic damage, where one modifier is split into pools by its operation.
- Canonical key
- RepairCostsCascade
- Game code
- 79
- Subsystem
- auxiliary
- Badge shorthand
- Rep Cost Eff cascade